
Course Prerequisite(s)
- Please note that this course has the following prerequisites which must be completed before it can be accessed
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General Registration: Coding and Robotics
What Will You Learn?
- Goal: Strengthen problem-solving skills and introduce basic programming languages.
- Building on early coding skills, learners explore block-based coding with Scratch and start experimenting with simple robotics. They’ll learn to design small projects and develop stronger computational thinking.
Course Curriculum
Module 1 (Weeks 1–18):
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1.1 What Is a Computer? Understanding Input & Output Devices
00:00 -
Foundation Phase: Input/Output & Computing Basics Quiz
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1.2 Introduction to Scratch
00:00
Module 2: (Weeks 19-36) Scratch Advanced Projects & Robotics Design
Module 3: (Weeks 37-54) – Game Development & Electronics
Module 4 (Weeks 55–72): Revision and Final Project
Welcome to our Coding & Robotics Course!
Welcome to your Coding & Robotics journey!
Before we dive into coding and creating exciting projects, let’s make sure you’re fully set up and ready to go. Follow these steps carefully:
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✅ Step 1: Device Setup
You can use any of the following devices:
• Android Smartphone/Tablet
• iPhone/iPad (iOS)
👉 Make sure:
• Your device is charged or plugged in.
• You have a stable internet connection.
• Your device has enough free storage space (at least 500MB).
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✅ Step 2: Install ScratchJr
We’ll start with ScratchJr — an easy-to-use, kid-friendly coding tool.
For Android (Phones/Tablets):
1. Open the Google Play Store.
2. Search for “ScratchJr”.
3. Tap Install.
For iPhone/iPad (iOS):
1. Open the App Store.
2. Search for “ScratchJr”.
3. Tap Get and Install.
👉 Important: No sign-up is required to use ScratchJr. Just open the app after installation.
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✅ Step 3: Test Your Setup
Let’s make sure you’re fully ready:
🔹 Can you turn on your device and find ScratchJr?
🔹 Can you open ScratchJr without errors?
🔹 Can you tap on a sprite and make it move using blocks?
👉 If YES to all three: You're good to go!
👉 If NO to any: Don’t worry — ask a parent or guardian for help, or contact your teacher via TutorLMS.
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✅ Step 4: Extra Tools for Future Lessons
You’ll also need these tools soon:
• Internet web browser for extra activities.
• TutorLMS account — make sure you can log in to the student dashboard.
It is important that you have a working email address and that you login regularly onto your student dashboard to check on Important announcements
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👉 Final Check-In
Once you’re all set, mark this lesson as Complete in your TutorLMS dashboard. This will let your teacher know you’re ready for your first Lesson.
✉️ If you’re stuck: Send a message through your TutorLMS dashboard or ask for help in class.
We’re so proud of you for taking the first steps! Let’s build amazing things together — see you in Lesson 2!